Sunday, July 20, 2008

Puzzles

The puzzles will be divided into three stages. First, navigational puzzles, attempting to comprehend the vague directions of the private detective. Secondly, environmental learning puzzles, where you solve puzzles without time constraints and learn about the environment at the same time. Then, after a dramatic plot development, the timed puzzles come into play, advanced versions of the environmental and navigational puzzles that have dire consequences if failed!

Saturday, July 19, 2008

Storyline

The sky is sinisterly sunny, the clouds waft overhead like agents of the cities destruction. A malicious jingle echoes down the street, as the iPac rings. A call is to be picked up.
A dark, brooding figure stares at our protagonist through the screen of the device. "Greetings, friend. I have dark work for you, and time is of the essence. The agents of our very destruction are on the move, and there may or may not be explosions." He clears his throat. "Whether there is or is not, is up to you."

"Come to the clocktower before the stroke of midday, and we will best be able to talk. If you are late, it could mean the end of all of us."

Our protagonist makes his way down the street littered with broken dreams and, well, litter. Upon reaching the clocktower, the ipac rings again. Again, the figure answers.

"Thankyou for coming. I knew I might be able to count on you. I've bought you here so you can see firsthand the trouble we face. I have been contacted by a number of informats, who have told me that the city is a walking timebomb. Enviromentalists, you see. Apparently, 10 years down the track, this whole city will have destroyed itself with it's own filth. Not only that, but they suggested that some key locations for this corruption could be the target of terrorist activity!" The sound of a thunderclap echoes across the park, as the shadowy figure slips and his lamp goes crashing off his desk.

He rights himself, and continues: "It's now in your hands. I'm afraid I have a dentist appointment I can't miss, so I want you to talk to these people and ask what they're on about. You can meet their leader at *location*. Go now. Time is of the essence."

"I will contact you after meeting the *man/woman*. Lets hope you're in time. Seriously. Don't take 10 years to get there."

Wednesday, July 9, 2008

Educational Game Proposal

Here is a pdf doccument of my proposal.

Sunday, July 6, 2008

Test